@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
54 lines • 1.07 kB
TypeScript
/**
* @template T
* @class
*/
export class Stack<T> {
/**
* @private
* @type {T[]}
*/
private data;
/**
* @readonly
*/
readonly on: {
removed: Signal<any, any, any, any, any, any, any, any>;
added: Signal<any, any, any, any, any, any, any, any>;
};
/**
* @returns {T[]}
*/
asArray(): T[];
/**
*
* @returns {boolean}
*/
isEmpty(): boolean;
/**
* Performs out-of-order removal
* @param {T} value
* @returns {boolean}
*/
remove(value: T): boolean;
/**
* Insert element at the top
* @param {T} value
*/
push(value: T): void;
/**
* Remove top element and return it
* @returns {T|undefined}
*/
pop(): T | undefined;
/**
* Return top element without removing it
* @returns {T|undefined}
*/
peek(): T | undefined;
/**
* Remove all elements from the stack
*/
clear(): void;
}
import Signal from "../events/signal/Signal.js";
//# sourceMappingURL=Stack.d.ts.map