@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
19 lines • 470 B
TypeScript
export default BVHGeometry;
/**
*
* @param {BinaryNode|LeafNode} tree
* @returns {BufferGeometry}
* @constructor
*/
declare function BVHGeometry(tree: BinaryNode | LeafNode): BufferGeometry;
declare class BVHGeometry {
/**
*
* @param {BinaryNode|LeafNode} tree
* @returns {BufferGeometry}
* @constructor
*/
constructor(tree: BinaryNode | LeafNode);
}
import { BufferGeometry } from "three";
//# sourceMappingURL=BVHGeometry.d.ts.map