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@woosh/meep-engine

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Pure JavaScript game engine. Fully featured and production ready.

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import Entity from "../../../src/engine/ecs/Entity.js"; import Renderable from "../../../src/engine/ecs/renderable/Renderable.js"; import { Transform } from "../../../src/engine/ecs/transform/Transform.js"; import EditorEntity from "../../ecs/EditorEntity.js"; import Script from "../../../src/engine/ecs/components/Script.js"; /** * * @param {Object3D} helper * @param {number} sourceEntity * @return {Entity} */ export function buildThreeJSHelperEntity(helper, sourceEntity = -1) { helper.frustumCulled = false; const entityBuilder = new Entity(); const renderable = new Renderable(helper); // renderable.matrixAutoUpdate = false; entityBuilder.add(new Transform()); entityBuilder.add(new EditorEntity(sourceEntity)); entityBuilder.add(renderable); if (typeof helper.update === "function") { entityBuilder.add(new Script(function () { helper.update(); })); } renderable.computeBoundsFromObject(); return entityBuilder; }