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@woosh/meep-engine

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Pure JavaScript game engine. Fully featured and production ready.

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export default MinimapView; declare class MinimapView extends View<HTMLElement> { /** * * @constructor * @param {EntityComponentDataset} entityDataset * @param {AssetManager} assetManager */ constructor(entityDataset: EntityComponentDataset, assetManager: AssetManager); el: Element; /** * * @type {EntityComponentDataset} */ entityDataset: EntityComponentDataset; world: Rectangle; worldGL: MinimapWorldGL; vMarkers: EmptyView; __worldView: EmptyView; __terrainView: MinimapTerrainGL; __cameraViews: MinimapCameraView[]; cameraObserver: EntityObserver; pointer: PointerDevice; clear(): void; } import View from "../View.js"; import Rectangle from "../../core/geom/2d/Rectangle.js"; import { MinimapWorldGL } from "./gl/MinimapWorldGL.js"; import EmptyView from "../elements/EmptyView.js"; import { MinimapTerrainGL } from "./gl/MinimapTerrainGL.js"; import { MinimapCameraView } from "./dom/MinimapCameraView.js"; import { EntityObserver } from "../../engine/ecs/EntityObserver.js"; import { PointerDevice } from "../../engine/input/devices/PointerDevice.js"; //# sourceMappingURL=Minimap.d.ts.map