@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
14 lines • 534 B
TypeScript
export class MarkerNodeTransformerOffsetPosition extends MarkerNodeTransformer {
/**
*
* @param {number} x
* @param {number} y
* @return {MarkerNodeTransformerOffsetPosition}
*/
static from(x: number, y: number): MarkerNodeTransformerOffsetPosition;
offset: Vector2;
transform(node: any, grid: any): any;
}
import { MarkerNodeTransformer } from "./MarkerNodeTransformer.js";
import Vector2 from "../../../core/geom/Vector2.js";
//# sourceMappingURL=MarkerNodeTransformerOffsetPosition.d.ts.map