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@woosh/meep-engine

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Pure JavaScript game engine. Fully featured and production ready.

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export default SoundControllerSystem; declare class SoundControllerSystem extends System<any, any, any, any, any> { constructor(); dependencies: (typeof SoundController)[]; components_used: ResourceAccessSpecification<typeof SoundEmitter>[]; removers: any[]; /** * * @param {SoundController} component * @param {number} entity */ link(component: SoundController, entity: number): void; unlink(component: any, entity: any): void; } import { System } from '../../ecs/System.js'; import SoundController from './SoundController.js'; import { SoundEmitter } from './emitter/SoundEmitter.js'; import { ResourceAccessSpecification } from "../../../core/model/ResourceAccessSpecification.js"; //# sourceMappingURL=SoundControllerSystem.d.ts.map