@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
31 lines (23 loc) • 803 B
JavaScript
import { Behavior } from "../Behavior.js";
import { BehaviorStatus } from "../BehaviorStatus.js";
/**
* Behavior that always succeeds.
* Useful when you need to specify a behavior to fulfill the API, but you don't actually want to perform any action.
* You usually want to use {@link INSTANCE} singleton
* @author Alex Goldring
* @copyright Company Named Limited (c) 2025
*/
export class SucceedingBehavior extends Behavior {
initialize(context) {
this.onInitialized.send2(this, context);
}
tick(timeDelta) {
return BehaviorStatus.Succeeded;
}
/**
* @readonly
* @type {SucceedingBehavior}
*/
static INSTANCE = Object.freeze(new SucceedingBehavior());
}
SucceedingBehavior.typeName = "SucceedingBehavior";