@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
25 lines • 632 B
TypeScript
/**
*
* @author Alex Goldring
* @copyright Company Named Limited (c) 2025
*/
export class FailingBehavior extends Behavior<any> {
/**
* @readonly
* @type {FailingBehavior}
*/
static readonly INSTANCE: FailingBehavior;
/**
*
* @param [delayTicks] deprecated, do not use
*/
constructor(delayTicks?: any);
initialize(context: any): void;
tick(td: any): BehaviorStatus;
}
export namespace FailingBehavior {
let typeName: string;
}
import { Behavior } from "../Behavior.js";
import { BehaviorStatus } from "../BehaviorStatus.js";
//# sourceMappingURL=FailingBehavior.d.ts.map