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@woosh/meep-engine

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Pure JavaScript game engine. Fully featured and production ready.

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import { ObjectBasedClassSerializationAdapter } from "../../../ecs/storage/binary/object/ObjectBasedClassSerializationAdapter.js"; import { SequenceBehavior } from "./SequenceBehavior.js"; export class SequenceBehaviorSerializationAdapter extends ObjectBasedClassSerializationAdapter { constructor() { super(); this.klass = SequenceBehavior; this.version = 0; } /** * * @param {BinaryBuffer} buffer * @param {SequenceBehavior} value */ serialize(buffer, value) { const children = value.children; const n = children.length; buffer.writeUintVar(n); for (let i = 0; i < n; i++) { const behavior = children[i]; this.objectAdapter.serialize(buffer, behavior); } } /** * * @param {BinaryBuffer} buffer * @param {SequenceBehavior} value */ deserialize(buffer, value) { const n = buffer.readUintVar(); value.clearChildren(); for (let i = 0; i < n; i++) { /** * * @type {Behavior} */ const behavior = this.objectAdapter.deserialize(buffer); value.addChild(behavior); } } }