@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
21 lines (17 loc) • 572 B
JavaScript
import { DataTexture, UnsignedByteType } from "three";
/**
*
* @param {ArrayLike<number>|number[]|Uint8Array} contents
* @param {Signal} [cleanup_signal] can be called to dispose of the texture
* @returns {DataTexture}
*/
export function makeOnePixelTexture(contents, cleanup_signal) {
const t = new DataTexture(new Uint8Array(contents), 1, 1);
t.generateMipmaps = false;
t.needsUpdate = true;
t.type = UnsignedByteType;
if (cleanup_signal !== undefined) {
cleanup_signal.addOne(t.dispose, t);
}
return t;
}