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@woosh/meep-engine

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Pure JavaScript game engine. Fully featured and production ready.

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import { BinaryDataType } from "../../../core/binary/type/BinaryDataType.js"; import { ByteType, FloatType, HalfFloatType, IntType, ShortType, UnsignedByteType, UnsignedIntType, UnsignedShortType } from "three"; /** * * @param {BinaryDataType} dt * @returns {number} */ export function computeThreeTextureTypeFromDataType(dt) { switch (dt) { case BinaryDataType.Uint8: return UnsignedByteType; case BinaryDataType.Uint16: return UnsignedShortType; case BinaryDataType.Uint32: return UnsignedIntType; case BinaryDataType.Int8: return ByteType; case BinaryDataType.Int16: return ShortType; case BinaryDataType.Int32: return IntType; case BinaryDataType.Float16: return HalfFloatType; case BinaryDataType.Float32: return FloatType; case BinaryDataType.Float64: return FloatType; default: throw new Error(`Unsupported data type '${dt}'`); } }