@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
18 lines (10 loc) • 416 B
TypeScript
import {RenderLayer} from "./RenderLayer";
export class RenderLayerManager {
traverse(visitor: (layer: RenderLayer) => void, thisArg?: any): void
create(name: string): RenderLayer
add(layer: RenderLayer)
remove(layer: RenderLayer): boolean
getLayerByName(name: string): RenderLayer | undefined
getLayerCount(): number
getLayerByIndex(index: number): RenderLayer
}