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@woosh/meep-engine

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Pure JavaScript game engine. Fully featured and production ready.

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// import { RenderResourceManager } from "./resource/RenderResourceManager.js"; /** * Abstracts rendering context, such as "WebGLRenderer" in THREE.js or WebGL/WebGPU */ export class IRenderContext { resource_manager = new RenderResourceManager(); constructor() { this.resource_manager.attach(this); } /** * @template T * @param {ResourceDescriptor<T>} descriptor * @returns {T} */ createResource(descriptor) { throw new Error('Not Implemented') } /** * * @template T * @param {T} resource * @param {ResourceDescriptor<T>} descriptor */ destroyResource(resource, descriptor) { throw new Error('Not Implemented') } destroy() { this.resource_manager.destroy(); } }