@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
22 lines • 678 B
TypeScript
/**
* Abstracts rendering context, such as "WebGLRenderer" in THREE.js or WebGL/WebGPU
*/
export class IRenderContext {
resource_manager: RenderResourceManager;
/**
* @template T
* @param {ResourceDescriptor<T>} descriptor
* @returns {T}
*/
createResource<T>(descriptor: ResourceDescriptor<T>): T;
/**
*
* @template T
* @param {T} resource
* @param {ResourceDescriptor<T>} descriptor
*/
destroyResource<T_1>(resource: T_1, descriptor: ResourceDescriptor<T_1>): void;
destroy(): void;
}
import { RenderResourceManager } from "./resource/RenderResourceManager.js";
//# sourceMappingURL=IRenderContext.d.ts.map