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@woosh/meep-engine

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Pure JavaScript game engine. Fully featured and production ready.

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import { ShaderNode } from "./ShaderNode.js"; import { ParticleDataTypes } from "./ParticleDataTypes.js"; import { PortDirection } from "../../../../../core/model/node-graph/node/PortDirection.js"; export class Vector3Merge extends ShaderNode { constructor() { super(); this.id = 30005; this.name = 'V3 Merge'; this.createPort(ParticleDataTypes.Vector3, 'value', PortDirection.Out); this.createPort(ParticleDataTypes.Float, 'x', PortDirection.In); this.createPort(ParticleDataTypes.Float, 'y', PortDirection.In); this.createPort(ParticleDataTypes.Float, 'z', PortDirection.In); } generate_code(instance, output, context, port_variables) { const out = context.getIdentifier(instance, this.getPortById(0)); const x = port_variables[1]; const y = port_variables[2]; const z = port_variables[3]; output.add(`${out} = vec3( ${x} , ${y}, ${z} );`); } }