@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
17 lines • 703 B
TypeScript
/**
*
* @param {number[]|Uint32Array} destination
* @param {number[]|Uint32Array} indices
* @param {number} index_count
* @param {number} vertex_count
*/
export function meshopt_optimizeVertexCache(destination: number[] | Uint32Array, indices: number[] | Uint32Array, index_count: number, vertex_count: number): void;
/**
*
* @param {number[]|Uint32Array} destination
* @param {number[]|Uint32Array} indices
* @param {number} index_count
* @param {number} vertex_count
*/
export function meshopt_optimizeVertexCacheStrip(destination: number[] | Uint32Array, indices: number[] | Uint32Array, index_count: number, vertex_count: number): void;
//# sourceMappingURL=VertexCacheOptimizer.d.ts.map