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@woosh/meep-engine

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Pure JavaScript game engine. Fully featured and production ready.

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export default processTexture; /** * * @param {WebGLRenderer} renderer * @param {number} width * @param {number} height * @param {{vertexShader?:string,fragmentShader:string, uniforms?:Object, defines?:Object}} processShader * @param {Uint8Array|Uint8ClampedArray} [destination] * @return {{array: Uint8Array, renderer: WebGLRenderer}} */ declare function processTexture(renderer: WebGLRenderer, width: number, height: number, processShader: { vertexShader?: string; fragmentShader: string; uniforms?: any; defines?: any; }, destination?: Uint8Array | Uint8ClampedArray): { array: Uint8Array; renderer: WebGLRenderer; }; //# sourceMappingURL=ImageFilter.d.ts.map