@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
20 lines • 746 B
TypeScript
export class InverseKinematicsSerializationAdapter extends BinaryClassSerializationAdapter<any> {
constructor();
klass: typeof InverseKinematics;
version: number;
/**
*
* @param {BinaryBuffer} buffer
* @param {InverseKinematics} value
*/
serialize(buffer: BinaryBuffer, value: InverseKinematics): void;
/**
*
* @param {BinaryBuffer} buffer
* @param {InverseKinematics} value
*/
deserialize(buffer: BinaryBuffer, value: InverseKinematics): void;
}
import { BinaryClassSerializationAdapter } from "../storage/binary/BinaryClassSerializationAdapter.js";
import { InverseKinematics } from "./InverseKinematics.js";
//# sourceMappingURL=InverseKinematicsSerializationAdapter.d.ts.map