UNPKG

@woosh/meep-engine

Version:

Pure JavaScript game engine. Fully featured and production ready.

31 lines 913 B
export class GuiElementParallaxSystem extends System<any, any, any, any, any> { /** * * @param {View} viewport * @param {PointerDevice} pointer */ constructor({ viewport, pointer }: View); dependencies: (typeof GUIElement | typeof GuiElementParallax)[]; /** * * @type {View|null} */ viewport: View | null; /** * * @type {PointerDevice|null} */ pointer: PointerDevice | null; /** * * @param {GuiElementParallax} parallax * @param {GUIElement} element * @param {number} entity */ updateEntity(parallax: GuiElementParallax, element: GUIElement, entity: number): void; update(timeDelta: any): void; } import { System } from "../../System.js"; import GUIElement from "../GUIElement.js"; import { GuiElementParallax } from "./GuiElementParallax.js"; //# sourceMappingURL=GuiElementParallaxSystem.d.ts.map