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@woosh/meep-engine

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Pure JavaScript game engine. Fully featured and production ready.

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import { Cache } from "../../core/cache/Cache.js"; import { invokeObjectEquals } from "../../core/model/object/invokeObjectEquals.js"; import { invokeObjectHash } from "../../core/model/object/invokeObjectHash.js"; /** * Asset instance objects for read-only usage, so we can just keep 1 copy instead of calling {@link Asset#create} every time * @type {Cache<Asset, any>} */ export const STATIC_ASSET_CACHE = new Cache({ maxWeight: 128 * 1024 * 1024, //128 Mb, keyEqualityFunction: invokeObjectEquals, keyHashFunction: invokeObjectHash, keyWeigher(asset) { return asset.byteSize + 64; }, valueWeigher(v) { return 1; } });