@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
27 lines • 985 B
TypeScript
declare namespace _default {
export { translate };
export { fade };
}
export default _default;
/**
*
* @param {number} entity
* @param {EntityComponentDataset} ecd
* @param {Vector3} parameter destination in local offset from current position
* @param {number} time duration
* @param {function(x:number):number} transitionFunction
* @returns {Tween}
*/
declare function translate(entity: number, ecd: EntityComponentDataset, parameter: Vector3, time: number, transitionFunction: any): Tween;
/**
*
* @param {number} entity
* @param {EntityComponentDataset} ecd
* @param {Vector3} parameter final opacity, 1 - fully opaque, 0 - fully transparent
* @param {number} time duration
* @param {function(x:number):number} transitionFunction
* @returns {Tween}
*/
declare function fade(entity: number, ecd: EntityComponentDataset, parameter: Vector3, time: number, transitionFunction: any): Tween;
import Tween from "./Tween.js";
//# sourceMappingURL=Animations.d.ts.map