@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
30 lines • 582 B
TypeScript
export class PromiseWatcher {
/**
*
* @type {List<Promise>}
*/
unresolved: List<Promise<any>>;
/**
*
* @type {Vector1}
*/
unresolvedCount: Vector1;
/**
* @private
* @param promise
*/
private handleAdded;
/**
* @private
* @param promise
*/
private handleRemoved;
/**
*
* @param {Promise} promise
*/
add(promise: Promise<any>): void;
}
import List from "../collection/list/List.js";
import Vector1 from "../geom/Vector1.js";
//# sourceMappingURL=PromiseWatcher.d.ts.map