@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
18 lines (11 loc) • 382 B
TypeScript
import Vector3 from "../Vector3";
export class SurfacePoint3 {
normal: Vector3
position: Vector3
index: number
applyMatrix4(m4: ArrayLike<number>): void
fromArray(array: ArrayLike<number>, offset?: number): void
toArray(array: ArrayLike<number>, offset?: number): void
copy(other: SurfacePoint3): void
clone(): SurfacePoint3
}