UNPKG

@woosh/meep-engine

Version:

Pure JavaScript game engine. Fully featured and production ready.

10 lines 464 B
/** * Useful for traversals, such as tree-walking. When using - make sure you manage dependencies nad understand the call-graph to avoid overwriting data that is used else-where * Using a pre-allocated continuous chunk of memory gets us better cache coherence * @readonly * @type {Uint32Array|{pointer:number}} */ export const SCRATCH_UINT32_TRAVERSAL_STACK: Uint32Array | { pointer: number; }; //# sourceMappingURL=SCRATCH_UINT32_TRAVERSAL_STACK.d.ts.map