@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
10 lines • 464 B
TypeScript
/**
* Useful for traversals, such as tree-walking. When using - make sure you manage dependencies nad understand the call-graph to avoid overwriting data that is used else-where
* Using a pre-allocated continuous chunk of memory gets us better cache coherence
* @readonly
* @type {Uint32Array|{pointer:number}}
*/
export const SCRATCH_UINT32_TRAVERSAL_STACK: Uint32Array | {
pointer: number;
};
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