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@woosh/meep-engine

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Pure JavaScript game engine. Fully featured and production ready.

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export namespace AlignmentOption { let Start: string; let Center: string; let End: string; } export default VirtualListView; declare class VirtualListView extends View<HTMLElement> { /** * @template T * @param {List.<T>} list * @param {number} [lineSize=20] * @param {number} [lineSpacing=0] * @param {function(element:T, index:number):View} elementFactory * @param classList * @param {number} [cacheSize=1000] * @param {AlignmentOption} [verticalAlignment] * @constructor */ constructor(list: List<T>, { lineSize, lineSpacing, elementFactory, classList, cacheSize, verticalAlignment }?: number); data: List<T>; el: Element; renderedViews: List<any>; __v_scroll_area: View<HTMLElement>; __first_visible_line: number; __last_visible_line: number; __is_scroll_bar_visible: boolean; /** * * @type {number} * @private */ private __line_size; /** * * @type {number} * @private */ private __line_spacing; /** * * @type {function(T, number): View} * @private */ private __element_factory; /** * * @type {AlignmentOption} * @private */ private __alignment_vertical; __index_cache: Cache<import("../../core/cache/Cache.js").Hashable, any>; __throttledUpdate: Function; __handleElementAdded(el: any, index: any): void; __handleElementRemoved(el: any, index: any): void; update(): void; __obtainElementView(index: any): any; /** * * @param {number} index * @returns {number} * @private */ private __computeElementYPosition; __setScrollBar(flag: any): void; scrollToEnd(): void; } import View from '../View.js'; import List from '../../core/collection/list/List.js'; import { Cache } from "../../core/cache/Cache.js"; //# sourceMappingURL=VirtualListView.d.ts.map