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@woosh/meep-engine

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Pure JavaScript game engine. Fully featured and production ready.

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export default LabelView; declare class LabelView extends View<HTMLElement> { constructor(model: any, { classList, transform, format, tag, size, css }?: { classList?: any[]; transform?: typeof passThrough; format?: typeof noop; tag?: string; size: any; css: any; }); model: any; __extractor: (arg0: any) => any; __formatter: typeof noop | ((arg0: any) => string); __transform: typeof passThrough; /** * @private * @param {number} x * @param {number} y */ private updateSize; /** * * @param {string} v */ updateText(v: string): void; updateTransform(): void; } import View from "../View.js"; import { noop } from "../../core/function/noop.js"; import { passThrough } from "../../core/function/passThrough.js"; //# sourceMappingURL=LabelView.d.ts.map