@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
31 lines (19 loc) • 673 B
TypeScript
import Signal from "../core/events/signal/Signal";
import Vector2 from "../core/geom/Vector2";
export interface IViewSignals {
readonly linked: Signal
readonly unlinked: Signal
}
export default class View<T extends Element = HTMLElement> {
readonly size: Vector2
readonly position: Vector2
el: T
readonly on: IViewSignals
public link(): void
public unlink(): void
addChild(v: View): void
removeChild(v: View): void
bindSignal(signal: Signal, handler: Function, thisArg?: any): void
unbindSignal(signal: Signal, handler: Function, thisArg?: any): boolean
css(hash: Object): void
}