@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
17 lines (11 loc) • 419 B
TypeScript
import {BaseProcess} from "../../core/process/BaseProcess";
import {Reference} from "../reference/v2/Reference";
interface Type<T> extends Function {
new(...args: any[]): T;
}
export class EnginePluginManager extends BaseProcess {
acquire<T>(klass: Type<T>): Promise<Reference<T>>
getPlugin<T>(klass: Type<T>): T | undefined
startup(): Promise<void>
shutdown(): Promise<void>
}