@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
25 lines • 663 B
TypeScript
/**
*
* @param {Vector3} [position]
* @param {number} [timeout]
* @param {String} [url]
* @param {SoundTrack} [track]
* @param {boolean} [positioned]
* @param {String|SoundEmitterChannels} [channel]
* @param {number} [volume]
* @returns {Entity}
*/
export function createSound({ position, timeout, url, track, positioned, channel, volume }?: Vector3): Entity;
/**
*
* @param timeout
* @param action
* @returns {Entity}
*/
export function createTimer({ timeout, action }: {
timeout: any;
action: any;
}): Entity;
import Vector3 from "../core/geom/Vector3.js";
import Entity from './ecs/Entity.js';
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