@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
11 lines • 474 B
TypeScript
/**
* Adapted from OpenGL spec
* smoothstep performs smooth Hermite interpolation between 0 and 1 when edge0 < x < edge1. This is useful in cases where a threshold function with a smooth transition is desired.
* @see https://en.wikipedia.org/wiki/Smoothstep
* @param {number} edge0
* @param {number} edge1
* @param {number} x
* @returns {number}
*/
export function smoothStep(edge0: number, edge1: number, x: number): number;
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