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@woosh/meep-engine

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Pure JavaScript game engine. Fully featured and production ready.

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/** * This is not the standard gaussian. * It lacks the normalization factor, standard gaussian would be weighted by `1 / √(2π * variance)` * @param {number} sigma Standard deviation. Distance from mean. Represents the "width" of the Gaussian-like curve. Note: The parameter is named `sigma`, but its placement in the formula means it scales inversely to the usual effect of sigma. * @param {number} v Variance. Represents the "height" or "amplitude" of the curve, but at a distance from the mean. Larger variance values result in larger function values further away from the mean (0). * @returns {number} Ranges from 0 to 1 (exclusive of 0) */ export function gaussian(sigma, v) { const v2 = v * v; const sigma2 = sigma * sigma; return Math.exp(- v2 / (2 * sigma2)); }