@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
32 lines • 832 B
TypeScript
export class NodeGraphEditorView extends View<HTMLElement> {
/**
*
* @param {NodeGraph} graph
* @param {NodeRegistry} nodeRegistry
* @param {NodeGraphVisualData} visual
* @param {NodeGraphCamera} camera
* @param {InterfaceCommand[]} [actions]
*/
constructor({ graph, nodeRegistry, visual, camera, actions }: NodeGraph);
/**
*
* @type {NodeGraphCamera}
*/
camera: NodeGraphCamera;
/**
*
* @type {NodeGraphVisualData}
*/
visual: NodeGraphVisualData;
/**
*
* @type {NodeGraph}
*/
graph: NodeGraph;
el: HTMLDivElement;
layout(): void;
cameraContainAll(): void;
}
import View from "../../../src/view/View.js";
import { NodeGraphCamera } from "./NodeGraphView.js";
//# sourceMappingURL=NodeGraphEditorView.d.ts.map