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@woosh/meep-engine

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Pure JavaScript game engine. Fully featured and production ready.

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import { TerrainTheme } from "./TerrainTheme.js"; import { MarkerNodeProcessingRuleSet } from "../markers/actions/MarkerNodeProcessingRuleSet.js"; import { CellProcessingRuleSet } from "./cell/CellProcessingRuleSet.js"; import { assert } from "../../core/assert.js"; export class Theme { /** * * @type {TerrainTheme} */ terrain = new TerrainTheme(); /** * * @type {MarkerNodeProcessingRuleSet} */ nodes = new MarkerNodeProcessingRuleSet(); /** * * @type {CellProcessingRuleSet} */ cells = new CellProcessingRuleSet(); /** * * @param {number} seed * @param {EntityComponentDataset} ecd * @param {GridData} grid */ initialize(seed, ecd, grid) { assert.defined(ecd, 'ecd'); assert.notNull(ecd, 'ecd'); assert.equal(ecd.isEntityComponentDataset, true, 'ecd.isEntityComponentDataset !== true'); assert.defined(grid, 'grid'); this.terrain.initialize(grid, seed); this.nodes.initialize(grid, ecd, seed); this.cells.initialize(seed, ecd, grid); } }