@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
26 lines • 550 B
TypeScript
export class TerrainLayerRuleAggregator {
/**
*
* @param {number} layerCount
*/
constructor(layerCount: number);
/**
*
* @type {number}
*/
layerCount: number;
powers: Float32Array;
/**
*
* @param {number} layer
* @param {number} power
*/
add(layer: number, power: number): void;
/**
*
* @param {number} m What should the weights add up to?
*/
normalize(m?: number): void;
clear(): void;
}
//# sourceMappingURL=TerrainLayerRuleAggregator.d.ts.map