@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
35 lines (26 loc) • 883 B
JavaScript
import { CellMatcherBinary } from "./CellMatcherBinary.js";
import { assert } from "../../../core/assert.js";
export class CellMatcherAnd extends CellMatcherBinary {
match(grid, x, y, rotation) {
if (!this.left.match(grid, x, y, rotation)) {
return false;
}
return this.right.match(grid, x, y, rotation);
}
/**
*
* @param {CellMatcher} left
* @param {CellMatcher} right
* @returns {CellMatcherAnd}
*/
static from(left, right) {
assert.defined(left, 'left');
assert.defined(right, 'right');
assert.equal(left.isCellMatcher, true, 'left.isGridCellRule');
assert.equal(right.isCellMatcher, true, 'right.isGridCellRule');
const r = new CellMatcherAnd();
r.left = left;
r.right = right;
return r;
}
}