@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
9 lines • 403 B
TypeScript
export class MarkerNodeTransformRotateRandom extends MarkerNodeTransformer {
static from(seed?: number): MarkerNodeTransformRotateRandom;
seed: number;
random: () => number;
initialize(grid: any, seed: any): void;
transform(node: any, grid: any): any;
}
import { MarkerNodeTransformer } from "./MarkerNodeTransformer.js";
//# sourceMappingURL=MarkerNodeTransformRotateRandom.d.ts.map