@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
31 lines (21 loc) • 820 B
JavaScript
import { GridDataNodePredicate } from "./GridDataNodePredicate.js";
import { MarkerNodeMatcherAny } from "../matcher/MarkerNodeMatcherAny.js";
import { assert } from "../../../core/assert.js";
export class GridDataNodePredicateOverlaps extends GridDataNodePredicate {
/**
*
* @type {MarkerNodeMatcher}
*/
matcher = null;
static from(matcher = MarkerNodeMatcherAny.INSTANCE) {
assert.equal(matcher.isMarkerNodeMatcher, true, 'matcher.isMarkerNodeMatcher !== true');
const r = new GridDataNodePredicateOverlaps();
r.matcher = matcher;
return r;
}
evaluate(grid, node) {
return grid.containsMarkerInCircle(node.position.x, node.position.y, node.size, this.matcher);
}
initialize(grid, seed) {
}
}