@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
27 lines • 717 B
TypeScript
export class MarkerNodeActionWeightedElement {
/**
*
* @param {MarkerNodeAction} action
* @param {CellFilter} weight
* @returns {MarkerNodeActionWeightedElement}
*/
static from(action: MarkerNodeAction, weight?: CellFilter): MarkerNodeActionWeightedElement;
/**
*
* @type {MarkerNodeAction}
*/
action: MarkerNodeAction;
/**
*
* @type {CellFilter}
*/
weight: CellFilter;
/**
*
* @param {GridData} grid
* @param {EntityComponentDataset} ecd
* @param {number} seed
*/
initialize(grid: GridData, ecd: EntityComponentDataset, seed: number): void;
}
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