@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
18 lines • 671 B
TypeScript
export class MarkerNodeActionSelectWeighted extends MarkerNodeAction {
/**
*
* @returns {MarkerNodeActionSelectWeighted}
* @param {MarkerNodeActionWeightedElement[]} elements
*/
static from(elements: MarkerNodeActionWeightedElement[]): MarkerNodeActionSelectWeighted;
/**
*
* @type {MarkerNodeActionWeightedElement[]}
*/
elements: MarkerNodeActionWeightedElement[];
__random: () => number;
initialize(grid: any, ecd: any, seed: any): void;
execute(grid: any, ecd: any, node: any): void;
}
import { MarkerNodeAction } from "../MarkerNodeAction.js";
//# sourceMappingURL=MarkerNodeActionSelectWeighted.d.ts.map