@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
22 lines • 700 B
TypeScript
export class MarkerNodeEntityProcessorClingToTerrain extends MarkerNodeEntityProcessor {
/**
*
* @param {boolean} [normalAlign=false]
* @return {MarkerNodeEntityProcessorClingToTerrain}
*/
static from({ normalAlign }?: boolean): MarkerNodeEntityProcessorClingToTerrain;
/**
* @private
* @type {Terrain}
*/
private terrain;
/**
*
* @type {boolean}
*/
normalAlign: boolean;
initialize(data: any, ecd: any): void;
execute(entity: any, node: any, data: any, ecd: any): void;
}
import { MarkerNodeEntityProcessor } from "./MarkerNodeEntityProcessor.js";
//# sourceMappingURL=MarkerNodeEntityProcessorClingToTerrain.d.ts.map