@woosh/meep-engine
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Pure JavaScript game engine. Fully featured and production ready.
28 lines (20 loc) • 853 B
JavaScript
import { BinaryClassUpgrader } from "../../../ecs/storage/binary/BinaryClassUpgrader.js";
import { PathFollowerFlags } from "./PathFollowerFlags.js";
export class PathFollowerSerializationUpgrader_0_1 extends BinaryClassUpgrader {
constructor() {
super();
this.__startVersion = 0;
this.__targetVersion = 1;
}
upgrade(source, target) {
const active = source.readUint8() !== 0;
const speed = source.readFloat64();
const rotationAlignment = source.readUint8();
const rotationSpeed = source.readFloat64();
target.writeUint8(active ? PathFollowerFlags.Active : 0);
target.writeFloat32(speed);
target.writeFloat32(rotationSpeed);
target.writeUint8(rotationAlignment);
target.writeUint8(7); //position writing
}
}