UNPKG

@woosh/meep-engine

Version:

Pure JavaScript game engine. Fully featured and production ready.

46 lines (32 loc) 1.06 kB
import Vector1 from "../../../../core/geom/Vector1"; import {PathFollowerFlags} from "./PathFollowerFlags"; export default class PathFollower { /** * Movement speed along the path in world units per second */ readonly speed: Vector1 /** * * Speed at which path follower can adjust rotation in Rad/s */ readonly rotationSpeed: Vector1 /** * * Absolute position along the path */ position: number flags: number /** * * Maximum distance that the follower can move along the path in a single step */ maxMoveDistance: number public setFlag(flag: PathFollowerFlags | number): void public clearFlag(flag: PathFollowerFlags | number): void public writeFlag(flag: PathFollowerFlags | number, value: boolean): void public getFlag(flag: PathFollowerFlags | number): boolean public toJSON(): any public fromJSON(json: any): void static typeName: string static fromJSON(json: any): PathFollower }