@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
54 lines • 1.03 kB
TypeScript
export class ElasticSearchLogger extends LoggerBackend {
constructor({ url, target }?: {
url?: string;
target?: string;
});
/**
*
* @type {Deque<Record>}
* @private
*/
private __buffer;
/**
* Number of records
* @type {number}
* @private
*/
private __flush_size;
/**
* In milliseconds
* @type {number}
* @private
*/
private __flush_timeout;
/**
*
* @type {string}
* @private
*/
private __url;
/**
*
* @type {string}
* @private
*/
private __target;
/**
* setTimeout handle
* @type {number}
* @private
*/
private __timeout_ms;
/**
*
* @type {any}
* @private
*/
private __bound_flush;
flush(): void;
__timeout: number | NodeJS.Timeout;
__prod(): void;
log(level: any, message: any): void;
}
import { LoggerBackend } from "../LoggerBackend.js";
//# sourceMappingURL=ElasticSearchLogger.d.ts.map