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@woosh/meep-engine

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Pure JavaScript game engine. Fully featured and production ready.

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export class RotationBehavior extends EntityBehavior { static fromJSON(j: any): RotationBehavior; /** * Rotation per second * @type {Vector3} */ axis: Vector3; speed: number; angle: number; __offset: Quaternion; /** * * @param axis * @param speed * @param angle */ fromJSON({ axis, speed, angle }: { axis?: Vector3; speed?: number; angle?: number; }): void; tick(timeDelta: any): BehaviorStatus; } import { EntityBehavior } from "../ecs/EntityBehavior.js"; import Vector3 from "../../../../core/geom/Vector3.js"; import Quaternion from "../../../../core/geom/Quaternion.js"; import { BehaviorStatus } from "../BehaviorStatus.js"; //# sourceMappingURL=RotationBehavior.d.ts.map