@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
27 lines (22 loc) • 723 B
JavaScript
import { BinaryClassSerializationAdapter } from "../../../ecs/storage/binary/BinaryClassSerializationAdapter.js";
import { SucceedingBehavior } from "./SucceedingBehavior.js";
export class SucceedingBehaviorSerializationAdapter extends BinaryClassSerializationAdapter {
klass = SucceedingBehavior;
version = 0;
/**
*
* @param {BinaryBuffer} buffer
* @param {SucceedingBehavior} value
*/
serialize(buffer, value) {
buffer.writeUintVar(value.delayTicks);
}
/**
*
* @param {BinaryBuffer} buffer
* @param {SucceedingBehavior} value
*/
deserialize(buffer, value) {
value.delayTicks = buffer.readUintVar();
}
}