@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
31 lines • 990 B
TypeScript
/**
*
* @param {number} height
* @param {number} width
* @param {THREE.Texture} texture
* @param {THREE.WebGLRenderer} renderer
* @param {boolean} [flipY]
* @param {(string|number)[]} [swizzle]
* @param {Sampler2D} [destination]
* @return {{destination: Sampler2D, render: function}}
*/
export function renderSamplerFromTexture({ texture, width, height, renderer, flipY, swizzle, destination }: number): {
destination: Sampler2D;
render: Function;
};
/**
*
* @param {number} height
* @param {number} width
* @param {THREE.Texture} texture
* @param {THREE.WebGLRenderer} renderer
* @param {boolean} [flipY]
* @param {(string|number)[]} [swizzle]
* @return {{view: View, render: function}}
*/
export function buildCanvasViewFromTexture({ texture, width, height, renderer, flipY, swizzle }: number): {
view: View;
render: Function;
};
import { Sampler2D } from "../../../texture/sampler/Sampler2D.js";
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