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@woosh/meep-engine

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Pure JavaScript game engine. Fully featured and production ready.

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export class CameraViewManager { /** * * @type {List<CameraView>} * @private */ private __data; /** * * @type {VisibilityComputer} * @private */ private __visibility_computer; on: { preViewBuild: Signal<any, any, any, any, any, any, any, any>; postViewBuild: Signal<any, any, any, any, any, any, any, any>; }; /** * * @return {List<CameraView>} */ get elements(): List<CameraView>; /** * * @return {CameraView} */ create(): CameraView; /** * * @param {CameraView} v * @return {boolean} */ add(v: CameraView): boolean; /** * * @param {CameraView} v * @return {boolean} */ remove(v: CameraView): boolean; /** * * @param {RenderLayerManager} layers */ build_visibility(layers: RenderLayerManager): void; } import Signal from "../../../../core/events/signal/Signal.js"; import { CameraView } from "./CameraView.js"; import List from "../../../../core/collection/list/List.js"; //# sourceMappingURL=CameraViewManager.d.ts.map