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@woosh/meep-engine

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Pure JavaScript game engine. Fully featured and production ready.

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import { Mesh, OrthographicCamera, Scene } from "three"; import { FULL_SCREEN_TRIANGLE_GEOMETRY } from "../../geometry/FULL_SCREEN_TRIANGLE_GEOMETRY.js"; import { three_setSceneAutoUpdate } from "../../three/three_setSceneAutoUpdate.js"; const quad = new Mesh(FULL_SCREEN_TRIANGLE_GEOMETRY, null); quad.frustumCulled = false; quad.matrixAutoUpdate = false; quad.matrixWorldNeedsUpdate = false; const camera = new OrthographicCamera(-1, 1, 1, -1, 0, 1); const scene = new Scene(); three_setSceneAutoUpdate(scene, false); scene.matrixAutoUpdate = false; scene.matrixWorldNeedsUpdate = false; scene.add(quad); /** * * @param {WebGLRenderer} renderer * @param {Material} material */ export function renderScreenSpace(renderer, material) { quad.material = material; renderer.render(scene, camera); // quad.material = null; }