@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
40 lines • 830 B
TypeScript
/**
*
* @param {SMikkTSpaceContext} pContext
* @param {number} [fAngularThreshold]
* @return {boolean}
*/
export function genTangSpace(pContext: SMikkTSpaceContext, fAngularThreshold?: number): boolean;
export class SMikkTSpaceContext {
/**
*
* @type {number[]}
*/
geometry_buffer_index: number[];
/**
*
* @type {number[]}
*/
geometry_buffer_vertex_normal: number[];
/**
*
* @type {number[]}
*/
geometry_buffer_vertex_position: number[];
/**
*
* @type {number[]}
*/
geometry_buffer_vertex_uv: number[];
/**
*
* @type {number[]}
*/
geometry_buffer_vertex_tangent: number[];
/**
*
* @type {number[]}
*/
geometry_buffer_vertex_bitangent: number[];
}
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