@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
43 lines • 1.2 kB
TypeScript
/**
*
* @param {Mesh} component
* @param {string} boneName
* @returns {THREE.Bone | null}
*/
export function getSkeletonBone(component: Mesh, boneName: string): THREE.Bone | null;
/**
*
* @param {Mesh} component
* @returns {Skeleton|undefined}
*/
export function extractSkeletonFromMeshComponent(component: Mesh): Skeleton | undefined;
/**
*
* @param {Skeleton} skeleton
* @param {HumanoidBoneType|String} boneType
* @return {Bone|null}
*/
export function findSkeletonBoneByType(skeleton: Skeleton, boneType: HumanoidBoneType | string): Bone | null;
/**
*
* @param {Mesh} component
* @param {HumanoidBoneType|String} boneType
* @returns {Bone | null}
*/
export function getSkeletonBoneByType(component: Mesh, boneType: HumanoidBoneType | string): Bone | null;
/**
*
* @param {Mesh} component
* @param {String} name
* @returns {Bone | null}
*/
export function getSkeletonBoneByName_old(component: Mesh, name: string): Bone | null;
/**
*
* @param {Mesh} component
* @param {String} name
* @returns {Bone | null}
*/
export function getSkeletonBoneByName(component: Mesh, name: string): Bone | null;
import { Bone } from "three";
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