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@woosh/meep-engine

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Pure JavaScript game engine. Fully featured and production ready.

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/** * * @param {Mesh} component * @param {string} boneName * @returns {THREE.Bone | null} */ export function getSkeletonBone(component: Mesh, boneName: string): THREE.Bone | null; /** * * @param {Mesh} component * @returns {Skeleton|undefined} */ export function extractSkeletonFromMeshComponent(component: Mesh): Skeleton | undefined; /** * * @param {Skeleton} skeleton * @param {HumanoidBoneType|String} boneType * @return {Bone|null} */ export function findSkeletonBoneByType(skeleton: Skeleton, boneType: HumanoidBoneType | string): Bone | null; /** * * @param {Mesh} component * @param {HumanoidBoneType|String} boneType * @returns {Bone | null} */ export function getSkeletonBoneByType(component: Mesh, boneType: HumanoidBoneType | string): Bone | null; /** * * @param {Mesh} component * @param {String} name * @returns {Bone | null} */ export function getSkeletonBoneByName_old(component: Mesh, name: string): Bone | null; /** * * @param {Mesh} component * @param {String} name * @returns {Bone | null} */ export function getSkeletonBoneByName(component: Mesh, name: string): Bone | null; import { Bone } from "three"; //# sourceMappingURL=SkeletonUtils.d.ts.map